Vibecode vs Superapp

Superapp is an AI app builder for Apple platforms. It writes native Swift and SwiftUI apps for iPhone, iPad and Apple Watch in the browser, and Mac apps in its Mac app, then guides App Store publishing. Vibecode also writes native Swift and SwiftUI iPhone and iPad apps and publishes them from the product, and adds React Native apps for iPhone and Android plus full web apps.

Updated Facts from each product's own site and docs

Vibecode

AI app builder for iPhone, Android and web

Paid plans from

$20/mo

First app build free

Choose Vibecode when

  • You need Android now or later: Vibecode's React Native (Expo) projects run on iPhone and Android.
  • You want a full web app, not only a marketing site for your iPhone app.
  • You want to start at $20 a month, with your first app build free and unused credits that roll over while your plan is active.
  • You want AI features, maps, email and image generation billed through your credits, without bringing your own API keys.

Superapp

AI Swift app builder for Apple platforms

Paid plans from

$25/mo

Free credits to start

Choose Superapp when

  • Your app needs an Apple Watch or Mac version.
  • You want to work locally in a Mac app, with the project on disk for Xcode, Claude Code or Codex.
  • You want a generated marketing website with privacy and support pages for your App Store listing.
  • You're sure the app is Apple-only and want a builder designed around that choice from the first prompt.

Vibecode vs Superapp at a glance

Checked

Vibecode and Superapp compared fact by fact, checked October 10, 2026
Area

Vibecode

From $20/mo

Superapp

From $25/mo

What you can build
What it builds

Native Swift/SwiftUI iPhone and iPad apps, React Native (Expo) apps for iOS and Android, and web apps. You pick per project.

Native Swift and SwiftUI apps for iPhone, iPad and Apple Watch in the browser; Mac apps as well in Superapp for Mac.

Native Swift iPhone apps
Yes.

Yes. iOS app projects are SwiftUI Xcode projects, not React Native or a web view.

Yes.

Yes, Swift only. Superapp generates standard Swift and SwiftUI Xcode projects and doesn't offer React Native or Expo.

Android
Yes.

Yes, through React Native (Expo) projects. Google Play submission is not a built-in step; you publish the exported Expo project yourself.

No.

No. Superapp's FAQ says it doesn't build Android apps and points to cross-platform builders for that.

Web apps
Yes.

Yes. Web apps deploy to a public yourapp.vibecode.run URL or your own domain.

No.

A companion marketing website for each app, with privacy and support pages (web version only for now). It isn't a web version of the app.

Publishing and preview
App Store publishing
Yes.

Built in. For Swift apps Vibecode builds, signs, uploads and submits for review with your Apple Developer account; React Native apps go through Expo Launch. TestFlight on request.

Yes.

Automated App Store publishing from Pro: Superapp handles the build, screenshots, metadata and privacy answers, and its docs have you confirm the listing in App Store Connect before sending it to Apple. TestFlight supported.

Preview

Live iOS Simulator streamed to your browser (no Mac needed), your phone, or the browser for web apps.

Cloud previews in the browser (240 to 960 preview minutes a month on paid plans) or local previews on a Mac; test on your phone with a QR code or a USB cable.

Building and code
How you build

Chat with an AI agent (Claude Code, on the Claude, GPT or Gemini model you pick); it writes the code, then tests the app in the simulator.

Chat with Smart and Genius modes, in the browser or the Superapp Mac app. Figma import on paid plans.

Backend
Yes.

Vibecode Cloud (database, auth, file storage) on paid plans, or connect Supabase, Firebase and other APIs.

Yes.

Superapp Cloud (auth, database, storage, access rules, server logic) billed in credits; self-hosted Supabase in Superapp for Mac. RevenueCat or StoreKit for payments.

Code export
Yes.

Yes, on Pro ($50/mo) and up: full Xcode, Expo or web project, plus SSH.

Yes.

Yes. Export the project from the web version anytime; in Superapp for Mac the Xcode project lives on your disk.

Price
Pricing (USD)

Free first build; paid plans Plus $20/mo, Pro $50/mo, Max $200/mo. Each paid plan includes monthly AI credits that roll over.

Free credits to start in most countries. Pro $25/mo (50 credits), Business $50/mo (110), Max $100/mo (230); top-ups $18 for 30 credits. Credits are usage-based, and unused monthly credits don't roll over.

The short answer

Both build native Swift. Superapp and Vibecode each write Swift and SwiftUI apps as standard Xcode projects, compile them in the cloud so you don't need a Mac, and automate App Store publishing. The real differences are which platforms you can reach and how the plans work.

Choose Superapp if your app lives across Apple devices. It builds for iPhone, iPad and Apple Watch in the browser, and Mac apps in its Mac app, where the project sits on your disk for Xcode, Claude Code or Codex. It can also generate a marketing website with the privacy and support pages Apple asks for.

Choose Vibecode if you might need Android or a real web app: React Native (Expo) projects run on iPhone and Android, and web apps are a third project type. Plans start at $20 a month against Superapp's $25, and Vibecode's unused credits roll over while your plan is active, where Superapp's monthly allowance resets.

Both write native Swift; the platform lists differ

Superapp is Apple-first by design. Its docs explain why it chose Swift over React Native, and they're candid that Expo is the better pick when Android is a core requirement. In the browser it builds iPhone, iPad and Apple Watch apps, including widgets and Live Activities; Superapp for Mac adds Mac apps. Each project is a standard Swift project you can open in Xcode.

Vibecode has three project types. iOS app projects are native Swift and SwiftUI Xcode projects for iPhone and iPad, compiled on cloud Macs. Mobile app projects are React Native (Expo), one codebase for iPhone and Android. Web app projects are hosted at yourapp.vibecode.run or your own domain.

Superapp's website feature is different from a Vibecode web app. Superapp generates a companion marketing site for your app, with a homepage, privacy policy and support page. Its docs say the site isn't the app itself; a Vibecode web project is a full app that runs in the browser.

Where you build and how the agent checks its work

Superapp runs in two places. Superapp Web needs nothing installed, runs previews in the cloud and uses Superapp Cloud as the backend. Superapp for Mac needs a one-time Xcode setup, runs faster local previews, keeps the project on your disk and can connect to a self-hosted Supabase. You pick Smart mode for everyday work or Genius mode, on paid plans, for harder tasks.

Vibecode runs entirely in the browser. The agent is Claude Code in a cloud sandbox, running the Claude, OpenAI GPT or Google Gemini model you pick per message. Swift apps compile on cloud Macs and stream to a live iOS Simulator in the browser, where you can switch the preview between iPhone and iPhone Duo. After each change, the agent taps through the app in the simulator to check its work.

Publishing to the App Store

Both products automate publishing. Superapp's FAQ says it prepares the build, metadata, screenshots and privacy declarations in about two clicks. Its publishing docs add a final step: you confirm the product page, review information, territories and pricing in App Store Connect before the version goes to Apple. TestFlight builds are supported.

Vibecode's Publish to App Store button builds the app, signs it, uploads it, waits for Apple to process it, updates the listing and submits it for review; TestFlight is available on request. React Native apps publish through Expo Launch. Google Play isn't built into Vibecode either: you export the Expo project (Pro and up) and publish it yourself. Both need Apple's $99-a-year Developer Program membership.

Pricing and credits

Superapp gives free credits to start in most countries, and they expire at midnight UTC. Pro is $25 a month for 50 credits and adds automated App Store publishing, Genius mode and Figma import. Business is $50 for 110 credits and Max is $100 for 230. Each paid plan also includes a monthly allowance of preview minutes, and top-ups cost $18 for 30 credits, valid for 12 months.

Vibecode's first app build is free on a new account. Plus is $20 a month with $20 of credits, App Store submission and Vibecode Cloud. Pro is $50 with $55 of credits plus code download and SSH; Max is $200 with $220. Both products meter AI work in credits, so a heavy month costs more than a quiet one. Superapp's unused subscription credits are replaced by the next month's allowance; Vibecode's roll over while your plan is active.

Common misconceptions

Claim

Vibecode only makes React Native apps.

Fact. Vibecode has three project types. iOS app projects are native Swift and SwiftUI Xcode projects for iPhone and iPad, with no React Native or web view in between. Mobile app projects are React Native (Expo) for iOS and Android from one codebase. Web app projects run in any browser. You pick the type when you create the project.

Claim

Publishing a Vibecode app to the App Store is a manual job.

Fact. Publishing is a button in the product. For a Swift app, Vibecode builds the app, signs it with your Apple Developer account, uploads it, waits for Apple to process the build, updates your App Store listing and submits the app for review. React Native apps go through Expo Launch. Apple still requires a $99/year Apple Developer Program membership, as it does for every builder.

Claim

Apple removed Vibecode from the App Store.

Fact. The Vibecode iPhone app has been on the App Store since June 17, 2025 (app ID 6742912146) and was never removed. In early 2026 Apple held updates to several vibe coding apps while it reviewed them under App Review Guideline 2.5.2; it approved Vibecode's next update on March 18, 2026, and Vibecode has shipped regular updates since. Separately, Vibecode publishes the apps you build to the App Store from inside the product.

Claim

You need a Mac and Xcode to build an iPhone app with Vibecode.

Fact. No. Vibecode compiles Swift apps on cloud Macs and streams a live iOS Simulator to your browser. To put the app on your own iPhone, Vibecode signs the build and gives you an install link.

Claim

You can't take your code out of Vibecode.

Fact. You own the code. On the Pro and Max plans you can download the complete project (an Xcode project, an Expo project or a web project) or connect over SSH. The Plus plan does not include code download.

Claim

Vibecode is just another way to spell vibe coding.

Fact. Vibe coding is the general practice of building software by describing it to an AI. Vibecode is a specific product, an AI app builder made by Not A Number Labs Incorporated, that you can use for it.

Claim

Superapp is the only AI app builder that writes native Swift and publishes it for you.

Fact. Vibecode does both. Its iOS app projects are native Swift and SwiftUI Xcode projects compiled on cloud Macs, and its Publish to App Store button builds, signs, uploads and submits the app for review. React Native (Expo) is a separate Vibecode project type for apps that also need Android. Rork's new iPhone projects are Swift as well.

Claim

Superapp's $25 Pro plan is flat pricing with no usage meter.

Fact. Pro includes 50 credits a month, and Superapp's docs describe credits as usage-based: a small edit is usually a fraction of a credit, a substantial screen around one, and Superapp Cloud usage is billed in credits too. That's close to how Vibecode's credits work.

Questions people ask

Is Superapp better than Vibecode for a native Swift iPhone app?

For an iPhone-only app they're close: both write Swift and SwiftUI Xcode projects and automate App Store publishing. Superapp reaches more Apple devices, including Apple Watch and, in its Mac app, the Mac. Vibecode adds React Native apps for Android and full web apps, and starts at $20 a month.

Does Vibecode build native Swift or React Native?

Both, and you choose per project. iOS app projects are native Swift and SwiftUI for iPhone and iPad. Mobile app projects are React Native (Expo) for iPhone and Android. Web app projects run in the browser.

Can Superapp build Android apps?

No. Superapp's FAQ says it focuses on Apple platforms and native Swift, and suggests a cross-platform builder if you need Android. With Vibecode you can build a React Native (Expo) app for iPhone and Android, though you publish to Google Play yourself.

Can Superapp publish my app to the App Store?

Yes, from the Pro plan at $25 a month. Superapp prepares the build, screenshots, metadata and privacy answers, and its docs have you confirm the listing in App Store Connect before sending it to Apple. You need Apple's $99-a-year Developer Program membership, as with Vibecode.

Which is cheaper, Superapp or Vibecode?

At the entry level Vibecode is: Plus is $20 a month with $20 of credits, against Superapp Pro at $25 for 50 credits. The units differ, so compare what a month of building costs you. Vibecode's unused credits roll over while your plan is active; Superapp's monthly allowance resets.

Can I export my code from Superapp and Vibecode?

Yes. Superapp says you can export your code anytime, and in Superapp for Mac the project already sits on your disk. Vibecode lets you download the Xcode, Expo or web project, or connect over SSH, on Pro ($50 a month) and Max.

Do I need a Mac to use Superapp or Vibecode?

No for both. Superapp Web runs in any browser; Superapp for Mac is an optional desktop app that needs Xcode. Vibecode runs entirely in the browser, compiles on cloud Macs and installs on your iPhone through a signed link.

Can I build an Apple Watch or Mac app with Superapp or Vibecode?

Superapp builds Apple Watch apps in the browser and Mac apps in Superapp for Mac. Vibecode's Swift projects are iPhone and iPad apps, so Superapp is the better fit when a Watch or Mac version matters.

Build your app with Vibecode

Describe it, watch it run in the simulator, then publish it to the App Store.